n
nicole19
20 escape rooms
Phew, what can I say. The flow was very disjointed. On top of that, there was one puzzle we managed to solve, but the trigger for the mechanism was so subtle that we had to ask the GM what we were doing wrong, since we were sure we’d solved the riddle. The GM told us we had solved it and pointed us in the right direction. The conversation took place via an iPod with the GM, so responses weren’t very quick. Once again, an experience at SOS Aventure with a GM who lacked presence and wasn’t following the flow of the game. The logic behind the puzzles is pretty mediocre. At the end, we were told that SOS Aventure had bought the game from a company that went bankrupt. We’re not surprised. That was their way of justifying our “lack of fun” during the game.
Gameplay
Atmosphere
Customer service
The staff is friendly, but the game masters at SOS Aventure don't pay enough attention during the games.
Particularly interesting or different
No
Story
Difficulty
Hard
Game tech
Mechanical
Ideal number of players
4
Scary
Not scary
Minimum age
12
Live actors
No
Easy to find location
Yes
Parking
Easy
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