A pretty solid room, although a few puzzles have a bit of a "difficulty through obscurity" thing going on. One in particular that we actually somewhat skipped one step on via process of elimination, had a pretty obscure element to it. Room is pretty non linear, but a few obvious things made us find some stuff out of order making it a bit more difficult. Despite that, story and puzzles are pretty well integrated, and a few puzzle executions are actually somewhat unique and fun/surprising.
A few puzzles seemed a little difficult to figure out and made more sense a little after the fact.
A few props do have some spookiness. Not enough that I'd call spooky, but rating it as such just in case.
Was anything broken?
Can't say broken persay, but a few buttons that didn't quite want to register and were difficult to enter.
Physically active
Not at all