Spell Struck is a very good room. The first area is very impressively designed. It looks great. The puzzles are a lot of fun, and the generation two locks are very well engineered. I won't say very much about the second area, because it is a surprise in the storyline, but I will say that it is very immersive. The decorations/props in the room are very well designed, and the puzzles are intuitive and fun.
There were also some great generation two locks in the second area that were a lot of fun to complete. There was a perfect mix of logic puzzles, map puzzles, riddle puzzles, etc. The ability to thoroughly search is a very important skill in this room, and it is immersive enough to make the search fun.
The hint mechanism was easy to use and clear. The game master gave real hints, not just more puzzles disguised as hints, but I don't think the game master could see us very well. A few of her hints actually led us to solutions that that we had already found.
When we completed the room, the game master celebrated with us! I'm not sure why so many game masters sheepishly enter rooms when teams complete them, but and excited game masters can help you leave the experiences with good feelings.
Particularly interesting or different
Yes
Physically active
Not at all