
stacyclark
120 escape rooms
This room was alright. I give them props on the mechanics and creativity on most of their puzzles. It had a DaVinci-esque feel to it. However, if you’re going with immersion, then don’t do it 75% of the way, at least make the effort to get to 90% while maintaining the story. The GM also was too focused on making jokes instead of clear, concise hints (when we asked). The mechanisms throughout saved face for the most part. The last puzzle was broken and even the GM was confused on the solution. Wasn’t terrible, but wasn’t great either. Felt like we were being rushed in and out as well.





